Develope
I specialize in web development (HTML, CSS, JS, PHP, MySQL), with a preference for backend work. I also write in Python, Lua, and C++ when necessary. Most often, I work with websites, databases, various scripts, and develop bots for Telegram and Discord. I periodically participate in various projects, both commercial and open-source, and sometimes even gaming projects.
In 2023, I launched «Uni-Tools» - a minimalist and fast website offering various IT tools.
In 2018, I founded my own server in Metrostroi (an advanced metro simulation). Today, we are called «MSS Project», with a website offering unique features for our players, two game servers, and we also develop add-ons for the community on Steam.
From 2014 to 2016, I was a developer on the «DJ Helper» project, a program aimed at promoting musicians on various music platforms. The project is now discontinued.
From 2012 to 2018, I administered the website and forum of the «Club-FL» project (ex. «sekretFL»), aimed at teaching music production in FL Studio. The project was eventually closed, but the YouTube channel remains active.
One of the most significant projects I participated in was the space simulator «Celestia», which was abandoned after the release of Celestia 1.6.1 in 2011. Initially, I focused on developing the Russian-speaking community, creating a website and forum where we worked on developing add-ons, as well as the Celestia Extended Pack — a bundle that included an experimental Celestia interface and many integrated add-ons, enhancing the simulator's functionality and content. In 2016, I managed to reach an agreement with the founder of Celestia, after which I created a new official website in English, restored the international forum with all historical posts, and the community became active again. Over time, a new team formed to continue the project, even including some of the original developers. I left the project in 2020, having fulfilled my role in reviving it, as I lacked the necessary knowledge in C++, 3D rendering, and the fields of astronomy and astrophysics needed to work on the simulator itself.
These are far from all the projects I've participated in. The above are just the most interesting and important public projects to me.